You should get away from XC=Basic which wastes a lot of RAM with unoptized code instead of using external files. I bet the menu can be easily done in assembly by using some structured self coded subroutines instead of wasting a whole block of compiled code just to get some text on screen.
I agree, but it's a delicate balance between working code, time spent and having fun :) I will replace more and more basic with assembly, but it's probably not going to happen in one big bang.
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You should get away from XC=Basic which wastes a lot of RAM with unoptized code instead of using external files. I bet the menu can be easily done in assembly by using some structured self coded subroutines instead of wasting a whole block of compiled code just to get some text on screen.
I agree, but it's a delicate balance between working code, time spent and having fun :) I will replace more and more basic with assembly, but it's probably not going to happen in one big bang.
Absolutely love the whole concept of this game! Thank you :D
Thank you!
not my cup of tea. more of an arcade simpleton , ?/10
I can understand. This is "the opposite" of arcade, more like submarine simulator in space :-)
I see you changed the title screen! That makes the preview version a collectible item now 😄
Many congrats for finishing the game! 🥳
Thanks! I needed a bit more memory and title screen was an obvious target 😄
Looks interesting, definately.
Great! Is this the full game or a preview?
This is the full game